MYP Arts

MYP Design

Pick a topic to practise

💬
Plan Free Plan
♫ Silent Snow Lake — PROJECT SEKAI (source)
0💎 gems
0day streak
0best
freezes
Last updated: loading...

Design Process

Inquiring, developing, creating, and evaluating designs.

Visual Communication

Typography, layout, branding, colour theory in design.

Flashcards

Review key design concepts with spaced repetition.

SRS

📖 Key Terms Reference

Essential design terms, concepts, and definitions.

Reference

Leaderboard

See how you rank against other students.

Top 20

Past Paper Generator

IB-style exam papers with context-based multi-part questions across all topics.

Full Papers & Practice

Progress Dashboard

View your stats across all topics and activities.

Your Progress

Past Paper Generator

IB MYP eAssessment Style

Full Paper Mode

Context-based questions (one per topic), 120 minutes + 5 min reading time, IB grade 1-7.

Paper History

0/0 answered

Loading…

Paper Results

Your performance breakdown

Design Process

Choose an activity

The Design Cycle

Inquiring, developing, creating, and evaluating in design.

Lesson

Evaluation & Reflection

Testing, feedback, and improving your designs.

Lesson

Design Process Activity

Apply the design cycle stages and evaluate design solutions.

Design Process Activity

IB MYP Level

Score
0 / 0
Accuracy
Streak
0

Loading…

Key Facts Reference

Visual Communication

Choose an activity

Visual Communication Basics

Typography, layout, colour theory, and visual hierarchy.

Lesson

Branding & Identity

Logos, brand guidelines, consistency, and tone of voice.

Lesson

Visual Communication Activity

Typography, layout, branding, and colour theory questions.

Visual Communication Activity

IB MYP Level

Score
0 / 0
Accuracy
Streak
0

Loading…

Key Facts Reference

Design Leaderboard

Top students

Loading…

Progress Dashboard

Your design stats

Learning Pathway

Your guided route through Design

Flashcards

Spaced repetition review

MYP Design

Key Terms & Concepts

Essential vocabulary for IB MYP Design

Design

Design CycleInquiring, developing, creating, evaluating
TypographySerif vs sans-serif, hierarchy, readability
LayoutGrid systems, white space, alignment, visual hierarchy
Colour TheoryComplementary, analogous, triadic schemes
BrandingLogo, colour palette, typography, tone of voice, consistency
Inquiring & AnalysingResearching the problem, identifying the need, developing a design brief
Developing IdeasGenerating, sketching, and refining design concepts
Creating the SolutionProducing the final design using appropriate tools and techniques
EvaluatingTesting, gathering feedback, and reflecting on the design against criteria
User-Centred DesignDesigning with the needs, abilities, and limitations of the end user in mind
PrototypeAn early model or sample used to test and refine a design concept
IterationRepeating a process of design, testing, and refinement to improve outcomes
ContrastUsing differences in colour, size, or shape to create visual interest
ProximityGrouping related elements together to show their relationship
RepetitionReusing visual elements to create consistency and unity
AlignmentArranging elements along a common edge or axis for a clean look

MYP Arts Criteria

Criterion AInquiring and analysing
Criterion BDeveloping ideas
Criterion CCreating the solution
Criterion DEvaluating

Command Words

StateGive a brief, factual answer
IdentifyName or point out a specific feature
DescribeGive a detailed account of features or processes
ExplainGive reasons for why something works or was chosen
CompareIdentify similarities and differences
AnalyseBreak down into parts and examine in detail
EvaluateMake a judgement based on evidence and criteria
JustifyProvide valid reasons or evidence to support a decision
DiscussConsider different perspectives and reach a conclusion

© International Baccalaureate Organization